/////precompiled////////
#include "precompiled.h"
////////////////////////


#include "prs.h"
using namespace prs;

// TDebug /////////////////////////////////////////////////////////////////////
                 
int TDebug::objectsCount = 0;
TDebug::TCheck TDebug::check;

//
void TDebug::Check()
{
  if (objectsCount) svl::TExcept
  (
    svl::TString("prs::TDebug::objectsCount = ") << objectsCount
  ).Throw();
}

